Do you remember? 10 forgotten versions of game shows

Las Vegas Gambit, Wink Martindale

Second Chance (Host: Jim Peck)

The final little-known version of a well-known game show featured on this list is actually not a revival of a game show. Instead, you can call it the prequel to what would become a classic game show. From March to July of 1977, ABC aired a game show called Second Chance. The 95 episode run was hosted by Jim Peck, who had previously hosted The Big Showdown on ABC from December of 1974 to July of 1975 and later went on to host a revival of the classic game show You Don't Say, as well as Chuck Barris' Three's a Crowd, both of which also only lasted for a short time.

If you have never heard of or seen Second Chance, before you view the episode included below, here is a description of the game. Try to figure out which game show Second Chance eventually turned into. Contestants earned spins by answering questions and used those spins to earn cash and prizes on a giant board. However, landing on certain squares meant they lost everything they had accumulated up to that point. Does the format ring a bell? Here's one more hint ... "Big Bucks, No Whammies!"

Yes, a roughly four-month flop of a game show tuned into the three-year juggernaut know as Press Your Luck. If you watch an episode of each side by side, you can see all the resemblances, from the way the set turned around, to the game board, to the excitement, or disappointment, when a contestant yelled: "STOP!"

Second Chance does have some easy to spot differences from Press Your Luck. First is the question round format, which relates to the name of the show. Jim Peck would ask a trivia question and the players would write down their answer. After all three players displayed their answers, Peck would reveal a statistic about them. For example, "at least one of you is correct" or "at least two of you are wrong." With that information, Peck would reveal the multiple choice aspect of the question, with one of the choices being the correct answer, and offered the players a "Second Chance" at answering the question, meaning they can change their answer to one of the provided choices. A correct answer on the first try was worth three spins, or points as they were referred to, and a correct "Second Chance" answer was worth one spin.

The "Big Board" was updated when Press Your Luck came along. On Second Chance, each individual square did not change when the board was in motion but instead featured permanent dollar amounts for both rounds. The only square that had a rotating money total was the big money square, and stopping on that tile could net the player $1,000, $2,000, $3,000, $4,000 or $5,000, plus a free spin. The additional squares that changed throughout the game were the prize squares. However, unlike Press Your Luck where contestants can see which prizes are on the board, the Second Chance prizes were concealed behind a square that looked like a wrapped present and wasn't revealed until they were stopped on.

The final big change was the introduction of the Whammy. On Second Chance, the "Big Board" bad guy was simply called the Devil. However, the cute, little red character called the Whammy eventually became a game show fan favorite figure, even though the contestants didn't enjoy landing on him.

With the constantly rotating board, bigger cash amounts and the youthful energy of Peter Tomarken, Press Your Luck certainly fared better than its original counterpart, but for any wannabe game show historians, it's important to note that Second Chance was the foundation for what would become "the most competitive game on television."

Game show blunders that will have you laughing til you cry

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